equal.go 5.36 KB
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// License.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// Package deep provides a deep equality check for use in tests.
package deep // import "github.com/influxdata/influxdb/pkg/deep"

import (
	"fmt"
	"math"
	"reflect"
)

// Equal is a copy of reflect.DeepEqual except that it treats NaN == NaN as true.
func Equal(a1, a2 interface{}) bool {
	if a1 == nil || a2 == nil {
		return a1 == a2
	}
	v1 := reflect.ValueOf(a1)
	v2 := reflect.ValueOf(a2)
	if v1.Type() != v2.Type() {
		return false
	}
	return deepValueEqual(v1, v2, make(map[visit]bool), 0)
}

// Tests for deep equality using reflected types. The map argument tracks
// comparisons that have already been seen, which allows short circuiting on
// recursive types.
func deepValueEqual(v1, v2 reflect.Value, visited map[visit]bool, depth int) bool {
	if !v1.IsValid() || !v2.IsValid() {
		return v1.IsValid() == v2.IsValid()
	}
	if v1.Type() != v2.Type() {
		return false
	}

	// if depth > 10 { panic("deepValueEqual") }	// for debugging
	hard := func(k reflect.Kind) bool {
		switch k {
		case reflect.Array, reflect.Map, reflect.Slice, reflect.Struct:
			return true
		}
		return false
	}

	if v1.CanAddr() && v2.CanAddr() && hard(v1.Kind()) {
		addr1 := v1.UnsafeAddr()
		addr2 := v2.UnsafeAddr()
		if addr1 > addr2 {
			// Canonicalize order to reduce number of entries in visited.
			addr1, addr2 = addr2, addr1
		}

		// Short circuit if references are identical ...
		if addr1 == addr2 {
			return true
		}

		// ... or already seen
		typ := v1.Type()
		v := visit{addr1, addr2, typ}
		if visited[v] {
			return true
		}

		// Remember for later.
		visited[v] = true
	}

	switch v1.Kind() {
	case reflect.Array:
		for i := 0; i < v1.Len(); i++ {
			if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Slice:
		if v1.IsNil() != v2.IsNil() {
			return false
		}
		if v1.Len() != v2.Len() {
			return false
		}
		if v1.Pointer() == v2.Pointer() {
			return true
		}
		for i := 0; i < v1.Len(); i++ {
			if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Interface:
		if v1.IsNil() || v2.IsNil() {
			return v1.IsNil() == v2.IsNil()
		}
		return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
	case reflect.Ptr:
		return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
	case reflect.Struct:
		for i, n := 0, v1.NumField(); i < n; i++ {
			if !deepValueEqual(v1.Field(i), v2.Field(i), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Map:
		if v1.IsNil() != v2.IsNil() {
			return false
		}
		if v1.Len() != v2.Len() {
			return false
		}
		if v1.Pointer() == v2.Pointer() {
			return true
		}
		for _, k := range v1.MapKeys() {
			if !deepValueEqual(v1.MapIndex(k), v2.MapIndex(k), visited, depth+1) {
				return false
			}
		}
		return true
	case reflect.Func:
		if v1.IsNil() && v2.IsNil() {
			return true
		}
		// Can't do better than this:
		return false
	case reflect.String:
		return v1.String() == v2.String()
	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		return v1.Int() == v2.Int()
	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
		return v1.Uint() == v2.Uint()
	case reflect.Float32, reflect.Float64:
		// Special handling for floats so that NaN == NaN is true.
		f1, f2 := v1.Float(), v2.Float()
		if math.IsNaN(f1) && math.IsNaN(f2) {
			return true
		}
		return f1 == f2
	case reflect.Bool:
		return v1.Bool() == v2.Bool()
	default:
		panic(fmt.Sprintf("cannot compare type: %s", v1.Kind().String()))
	}
}

// During deepValueEqual, must keep track of checks that are
// in progress.  The comparison algorithm assumes that all
// checks in progress are true when it reencounters them.
// Visited comparisons are stored in a map indexed by visit.
type visit struct {
	a1  uintptr
	a2  uintptr
	typ reflect.Type
}